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Study: CRĀV works better
According to the 2004 study conducted by Ameritest, the patented CRĀV Reactive Ad Process makes sense from a variety of perspectives: - Psychological: Triggers processing in the amygdala that also energizes the neo-cortex to more fully absorb information.
- Sociological: Consistent with public's desire for interaction, game shows, lotteries and contest programming (e.g., American Idol).
- Marketing: In an era of media fragmentation and proliferation, fulfills a need to fully engage the viewer of both commercials and programming.
- Competitive advantage: Patented intellectual property provides ability to exclude/block non-licensed networks from offering a process more attractive to advertisers and viewers.
The Ameritest study goes on to state that: Playing CRĀV is fun and entertaining, and delivers a positive impact on the viewer's attention level and brand recollection. The bottom line is that CRĀV ads work, as further findings illustrate: - 84% of the test subjects that watched and experienced CRĀV said they would play CRĀV again
- 75% stated that CRĀV made their television viewing experience more exciting
- CRĀV ads performed twice as well as non-CRĀV ads - 83% better than projected!
Contact us for full details on the 2004 Ameritest study, and learn how CRĀV reactive advertising can enhance a user's content AND advertising experience.
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